7cf6 Didactic modeling games for preschool children

Didactic modeling games for preschool children


Didactic modeling games for preschool children

"Candy for Dolls"

Purpose: to consolidate sculpting techniques (pinching, rolling, flattening); develop fine motor skills of the fingers, develop creative imagination.

Materials: modeling board, white and brown plasticine, candy boxes, stacks, napkin, rolling pin, scissors.

Progress of the game: invite children to make “candy” for dolls of different shapes from plasticine. You need to pinch off a piece of brown plasticine, roll a ball or cube, take a white piece of plasticine, pinch off a piece, make a sausage out of it, decorate the ball or cube with the sausage. Or roll out plasticine of two colors with a rolling pin, place it on top of the rolled out modeling mass, roll it up and cut it into pieces, put it in a candy box.

"Colorful Ball"

Purpose: to consolidate sculpting techniques (pinching, rolling); learn to mix colors; develop fine motor skills of fingers and perseverance.

Materials: modeling board, classic plasticine, stacks, napkin.

How to play: Invite children to pinch off small pieces from pieces of plasticine of different colors using their fingers. Knead them in your hands, connecting them together, until the plasticine becomes soft. Then roll this piece into a ball. Using a stack, draw lines on the surface of the ball so that it looks like a ball.

"Magic Balls"

Purpose: to consolidate sculpting techniques (pinching, rolling); develop fine motor skills of the fingers, perseverance; contribute to the formation of children's interest in modeling.

Materials: modeling board, modeling compound, counting sticks, napkin.

Progress of the game: invite the children to make balls from the modeling mass of various colors. Then you need to insert counting sticks into each ball. From the received elements, invite the children to make various shapes.

"Tasty apple"

Goal: to consolidate sculpting techniques using the “plasticineography” technique; develop

creative imagination, fine motor skills of fingers; contribute to the formation of children's interest in modeling.

Materials: modeling board, modeling dough, stack, apple template, natural material (beans), napkin.

Progress of the game: invite the children to roll out the dough into a thin layer (0.5-1 cm), and then each child places the apple template on the rolled out plate, cuts it out in a stack, then places the dark beans on the outline of the apple with a leaf or fills the entire apple with beans.

"Let's decorate the pie"

Goal: to consolidate sculpting techniques using the “plasticineography” technique; develop

creative imagination; fine motor skills of the fingers.

Material: modeling board, modeling dough, stack, natural material

(chestnuts, beans, peas, nut shells, etc.), napkin.

How to play: Invite children to flatten a lump of dough - a pie. You can offer to decorate such a pie with chestnuts, beans, peas, and walnut shells.

"Christmas tree"

Purpose: to consolidate the techniques of volumetric modeling; develop creative imagination and fine motor skills of the fingers.

Materials: modeling board, green classic plasticine, stacks, beads, seed beads, buttons, scissors, napkin.

Progress of the game: invite the children to knead the plasticine on the board and give it the shape of a Christmas tree. Using scissors, make cuts in the form of triangles (needles). Offer to decorate the Christmas tree with beads, beads, natural materials or small balls of colored mass.

"Fingerprints"

Purpose: to consolidate sculpting techniques (pinching, rolling); develop fine motor skills of the fingers, develop creative abilities.

Materials: modeling board, modeling dough, dough molds, rolling pin, colored cardboard, napkin.

How to play: Invite children to roll out the modeling dough with a rolling pin. Use a pastry cutter to make impressions on the rolled out dough. With these molds you can cut out figures from it. Come up with a plot and lay out the resulting figures on cardboard.

"Snake"

Goal: to improve sculpting techniques: rolling plasticine between the palms; practice using the technique of flattening and pulling; consolidate the ability to connect parts, pressing them tightly against each other, and smoothing seams; continue to introduce children to the properties of plasticine (soft, pliable, able to take any shape); strengthen the ability to work with a stack; develop children's fine motor skills;

Material: classic plasticine, stack, napkin.

Progress of the game: invite children to roll out a long and thin roller from bright colored plasticine, sharpen the tail, and flatten the head. Remember how a snake hisses: “Sh-sh-sh.” Using stacks, convey the features of the surface of the image - cut through the “scales” with strokes; apply a pattern in the form of straight, wavy, intersecting lines.

"Mosaic"

Goal: to consolidate sculpting techniques using the “plasticineography” technique; develop

creative imagination; fine motor skills of fingers

Materials: plasticine of different colors, colored pencils, stacks, molds, napkin.

Progress of the game: roll out the plasticine. Use a stack or cutters to cut out small squares (you can just roll small balls). On thick cardboard, draw with a pencil the outline of the image: a fish, a vase, a boat, a sun. To make it easier for children to decide on the color of the mosaic to be used, carefully paint the sketch with colored pencils. Now it's time to get down to business. Children lay out the mosaic following the drawing. It's best to start from the center of the image, then gradually move to the edges until the drawing is complete.

"Geometric figures from plasticine"

Purpose: to consolidate sculpting techniques (pinching, pressing, smearing) to consolidate geometric shapes; teach not to go beyond the contour; develop fine motor skills of the fingers and eye; cultivate the desire to complete the work started.

Materials: modeling board, ball plasticine, drawn geometric shapes on cardboard of various sizes, laminated with tape, napkin.

Progress of the game: invite children to pinch off a piece of ball plasticine, press it and smear it on the image of a geometric figure. Say the drawn figure out loud.

"Riddles and guesses"

Goal: to improve children’s skills to create a guess image without visual reinforcement based on the idea; improve sculpting skills using different sculpting methods; develop the ability to create a general composition; develop the ability to solve riddles.

Materials: modeling board, modeling compound, napkin.

Progress of the game: tell the children that they will listen to riddles and solve them in an unusual way - make answers without saying the answer out loud. Take turns asking riddles and invite the children to create answers in the form of sculpted figures. Clarify that you can sculpt both three-dimensional and relief images. It’s even better to try to combine the answers into a common composition. During one game you can offer 2-5 riddles.

"Forms"

Goal: to develop children’s skills in creating various images based on the transformation of forms and creative imagination; improve the ability to use various modeling techniques when sculpting; consolidate children's knowledge about geometric shapes; develop imagination; cultivate interest in modeling.

Materials: modeling board, modeling compound, napkin.

Progress of the game: invite children to sculpt several geometric bodies (ball, cube, brick, pyramid) or shapes (circle, square, triangle). Offer to combine them and turn them into various objects.

"Fantastic Animal"

Goal: to improve the ability to choose a sculpting method (structural, plastic, combined); strengthen the ability to work with a stack; develop the ability to convey the movements of characters in a plastic way; develop imagination and fine motor skills; cultivate interest in modeling.

Material: classic plasticine of different colors, stack, napkin.

Progress of the game: invite children to imagine distant planets inhabited by unknown, fantastic animals. And also imagine that a zoo has appeared where you can look at these animals. Offer to come up with and sculpt some unusual animal for this zoo, give it a name and tell a story about it.

"Dancing Men"

Goal: to create an expressive dynamic image based on the information read and to convey a given movement in sculpting; develop the ability to understand the relativity of the sizes of parts; show the possibility of conveying the movement of a figure by slightly changing the position of the arms and legs; consolidate and complicate the method of sculpting a human figurine from a cone (a figurine of a girl); develop the ability to analyze simple diagrams (little figures in different poses); develop the ability to sculpt human figures in a rational way from an elongated cylinder (roller) by cutting in stacks and adding details (figurine of a boy);

Materials: modeling board, classic plasticine, napkin.

Progress of the game: invite children to repeat the movement or take the same pose as the person shown on the card. And then sculpt it. Sculpt a person in any pose as desired. Combine the sculpted figures into an overall composition.

"Plastic studies"

Goal: improve the ability to come up with your own unique image with short works; develop the ability to sculpt characters from read works; improve the ability to use various modeling methods when sculpting; develop fine motor skills of the hands; contribute to the formation of children's interest in modeling.

Materials: modeling board, classic plasticine, napkin.

Progress of the game: invite children to sculpt their favorite images based on fairy tales. Modeling poetry is the best thing about fun and humorous poetry. Modeling songs. Modeling a performance with scenery based on a literary work.

"Playground"

Goal: to improve the ability to sculpt figures in various ways from a whole piece or from parts; show the possibility of conveying the movement of a molded figurine by slightly changing the position of the arms and legs; combine the sculpted figures into an overall composition; develop children's creative imagination.

Material: classic plasticine of different colors, stack, napkin.

Progress of the game: show the children a picture of a playground on which there are swings and a slide and invite the children to think about what else can be placed on the playground. Then offer to sculpt your own playground where you would like to play.

"Letters and numbers"

Goal: to expand children’s understanding of drawing printed letters and numbers; show that letters and numbers can not only be written, but also sculpted (modeled) in different ways; strengthen children’s understanding of the shape of printed letters and numbers; develop fine motor skills of the hands, constructive and creative abilities, aesthetic taste.

Materials: modeling board, modeling compound, counting sticks, napkin.

How to play: Invite children to sculpt the first letter of their name. Sculpt your name. Make a letter (number) from one long roll, without dividing it into parts. Model the “neighbors” of the written letter (number).

"Plasticine letters"

Purpose: to consolidate sculpting techniques (pinching, pressing, smearing); consolidate learned letters; develop fine motor skills of the fingers and eye; teach not to go beyond the contour; bring up to finish the job started.

Materials: modeling board, ball plasticine, painted letters on cardboard laminated with tape, napkin.

Progress of the game: invite children to pinch off a piece of ball plasticine, press and smear the letters on the picture. Say the drawn letter out loud.

"Color the picture"

Goal: to teach children to lay out silhouettes of given designs from plasticine flagella on cardboard; consolidate the ability to roll out thin flagella; teach not to go beyond the contour; learn to select and arrange shades of colors; develop fine motor skills, hand coordination, eye control; cultivate interest in the process and results of work; cultivate perseverance and accuracy in work.

Materials: modeling board, modeling compound, envelopes with subject pictures showing outline drawings, laminated with tape for reusable use, stacks, napkin.

How to play: invite children to choose a picture of their choice. Then suggest tracing the outline of the drawing with flagella. The color of the plasticine is chosen by the child.

“Whose traces?”

Goal: to consolidate sculpting techniques using the “plasticineography” technique; develop

creative imagination; contribute to the formation of children's interest in modeling.

Materials: modeling board, modeling dough, stack, tools for

drawing a picture (anything that can leave a clear imprint on plasticine: pencil, cocktail straw, felt-tip pen body, large buttons, keys, coins, shells, etc.), napkin.

Progress of the game: invite children to roll out the dough into a thin layer (0.5-1 cm). On the surface of the rolled out dough, squeeze out the desired image with a pencil, a glass, an empty ballpoint pen, a cocktail straw, etc. Children experiment, study, compare different prints, try to determine the source (“Who left this mark?”, “What is this?”, “What does it look like?”, “How else can you leave such a mark? .

"Entertaining labyrinths"

Goal: to teach children to lay out labyrinths on given patterns from plasticine flagella; consolidate the ability to roll out thin flagella; teach not to go beyond the contour; develop fine motor skills of the fingers, hand coordination, eye control; cultivate accuracy in work.

Materials: modeling board, modeling compound, drawings with labyrinths, laminated with tape for reusable use, stacks, napkin.

How to play: Invite children to choose a picture if they wish. Then offer to lay out the labyrinth according to the instructions on the image using plasticine flagella. The color of the mass is chosen by the child.

"Bring the picture to life"

Purpose: to consolidate sculpting techniques (pinching, rolling, rolling, flattening); continue to learn to perceive and accept prepositions in speech; develop auditory perception; contribute to the formation of children's interest in modeling.

Materials: modeling board, classic green and yellow plasticine, a picture of a tree without leaves, a napkin.

Progress of the game: invite children to listen to the story and at the same time perform actions according to the story: “In spring, leaves bloom on the trees (the child sculpts leaves from green plasticine and places them on a picture of a tree). Autumn has come, the leaves on the trees have turned yellow (the child changes the green leaves to yellow ones). suddenly a strong wind blew and tore the leaves from the tree (the child makes fallen leaves 7ffa). The leaves quietly spin and fall to the ground (the child lays the leaves under the tree on the ground). When the children go for a walk, the leaves will rustle under their feet.”

"Unusual Objects"

Purpose: to consolidate sculpting techniques; develop creative abilities, fine motor skills of fingers; cultivate the desire to complete the work started.

Materials: modeling board, ball plasticine, stack, napkin.

How to play: invite children to create something unusual: an unusual car

(on which you can go on a trip), an unusual tree (on which unusual fruits grow), etc.

"What is missing?"

Purpose: to consolidate sculpting techniques; develop creativity, fine motor skills of the fingers, perseverance; contribute to the formation of children's interest in modeling.

Materials: modeling board, plasticine, pictures of animals with completed body parts, stacks, napkin.

Progress of the game: tell the children that the artist drew animals, but did not have time to finish drawing: “Look what the artist did not have time to draw (a goat without horns, a squirrel without a tail, a hare without ears, a zebra without stripes, etc.). How can I help him?

"Airplane"

Goal: to improve sculpting techniques: rolling plasticine between the palms; consolidate the ability to connect parts, pressing them tightly against each other, and smoothing seams; continue to introduce children to the properties of plasticine (soft, pliable, able to take any shape); strengthen the ability to work with a stack; develop children's fine motor skills;

Materials: modeling board, classic plasticine, stack, napkin.

Progress of the game: invite children to make an airplane: roll out the plasticine and give it the shape of a roller, divide the roller into two equal parts - the body and wings, connect them crosswise, and bend the tail up. Remember how the plane hums during flight:

"Uh-oh."

"Turtle"

Goal: to improve sculpting techniques: rolling plasticine between the palms; practice using the technique of pinching and pulling; consolidate the ability to connect parts, pressing them tightly against each other, and smoothing seams; develop children's fine motor skills and creative imagination.

Materials: modeling board, classic plasticine, stack, napkin.

Progress of the game: tell the tongue twister: “A turtle, not bored, sits for an hour with a cup of tea” and invite the children to make a turtle. First, mold the shell in the shape of a dome, roll up the head, legs and tail, attach the head, legs and tail from below. Mark the eyes with a pencil, mark the shell.

"Bug"

Goal: to continue to acquaint children with the properties of plasticine (soft, pliable, able to take any shape); develop children's fine motor skills.

Materials: modeling board, classic plasticine, stack, napkin.

How to play: ask the children a riddle: “If it flies, it buzzes, if it falls, it crawls and gnaws the ground” (beetle). Invite the children to make a beetle: roll up a ball, flatten it and divide it in half with a ruler, attach the head, mark the eyes with the tip of a pencil, roll up two small antennas and remember how the beetle buzzes: “J-J-J.”

"Car"

Goal: to improve sculpting techniques: rolling plasticine between the palms; practice using the technique of pinching and pulling; consolidate the ability to connect parts, pressing them tightly against each other, and smoothing seams; develop children's fine motor skills and creative imagination.

Materials: modeling board, modeling compound, stack, napkin.

Progress of the game: invite the children to make a car: “Take a piece of plasticine and make a car body with a cabin, trunk and hood. You need to take two toothpicks and pierce through the bottom of the car in the place where the wheels should be. Make wheels from four pieces of dough. Their thickness should be at least 9-10 millimeters. Pin the wheels onto the ends of the toothpicks.”

"Animated figurine"

Goal: to develop imagination, creative imagination, fine motor skills.

Material: classic plasticine of bright colors, stack, napkin.

Progress of the game: invite children to imagine that they are wizards: “You have received a wonderful gift and everything that you blind comes to life. What would you make?" The children do it.

"Wonderful transformations"

Purpose: to consolidate sculpting techniques; develop creative imagination, develop fine motor skills of the fingers; cultivate accuracy in working with plasticine.

Materials: modeling board, modeling compound, stack, napkin.

Progress of the game: invite the children: “Turn a butterfly into a flower, a crocodile into a car, a tumbler into a princess, etc.”

"Magic Transformations"

Goal: to develop children’s skills in creating various images based on the transformation of forms and creative imagination; improve the ability to use various modeling techniques when sculpting; cultivate accuracy in working with plasticine.

Material: “magic wands”, classic plasticine of different colors, stack, napkin.

How to play: tell the children: “There are two magic wands: a long one and a short one. Think about what they can become." In the process of sculpting, children create images based on “magic wands.”

"Let's help the sculptor"

Goal: to consolidate sculpting techniques using the “plasticineography” technique; develop

creative imagination; promote children's interest in modeling

Materials: salt dough, napkin.

Progress of the game: inform the children that the sculptor did not have time to complete the figures from salt dough and asks for help. The children do it.

“What in the world doesn’t happen?”

Goal: to improve the ability to use various sculpting methods when sculpting; develop fine motor skills of the hands; contribute to the formation of children's interest in modeling.

Material: classic plasticine of different colors, stack, napkin.

Progress of the game: invite children to create something that does not exist in the world (fairy-tale, magical, etc.).

"Good and Evil"

Goal: to develop children’s skills in creating various images based on the transformation of forms and creative imagination; improve the ability to use various modeling techniques when sculpting; develop fine motor skills.

Material: classic plasticine of different colors, stack, napkin

Progress of the game: invite children to create an evil or good fairy tale character.

"Dwarves, Giants"

Goal: to improve the ability to use various sculpting methods when sculpting; develop fine motor skills of the hands; contribute to the formation of children's interest in modeling.

Material: classic plasticine of different colors, stack, napkin

How to play: say “I have a magic wand. It can zoom in or out whatever you want. Sculpt what you would like to increase or decrease.”

"Time Machine"

Goal: to consolidate sculpting techniques using the “plasticineography” technique; develop creative imagination, fantasy, fine motor skills.

Material: classic plasticine of different colors, stack, napkin

Progress of the game: say: “Imagine that we have a time machine in kindergarten. You sit in it and can travel to the future and past of any country.” Invite children to imagine and then create what they could see while traveling in a time machine.

"Functions of objects"

Purpose: to consolidate sculpting techniques (pinching, rolling); develop fine motor skills of the fingers, develop creative abilities.

Material: stacks, caps of felt-tip pens or fountain pens, toothpicks, small household items (beads, beads, etc.), natural and waste material.

Progress of the game: invite children to name as many options as possible for using the same object in the process of sculpting from salt dough. The one who names the most other such options wins. For example, a button can be used as an additional detail (an eye, a cap, a wheel, etc.), it can make prints on plastic materials and can be used as a template, etc.

Long-term planning for modeling (middle group)

Tatiana Romanevich

Long-term planning for modeling (middle group)

Topic: Big and small carrots.

Goal: To consolidate the ability to sculpt objects of cone shape and different sizes.

Topic: Ripe apples and berries.

Goal: To consolidate the ability to sculpt objects of round shape and different sizes.

Topic: Beautiful dish.

Goal: To teach children to sculpt using new techniques: pressing and pulling edges, aligning them with their fingers.

Topic: Treat for our friends (apples)

by design

Goal: To consolidate the ability to sculpt familiar objects using the techniques learned earlier. Develop initiative, independence and creativity in children.

Topic: Beautiful bird.

Goal: To teach children to sculpt a bird, conveying the oval shape of the body, to pull out and pinch small parts: beak, tail, wings.

Topic: Mushrooms large and small.

Goal: Learn to sculpt an object from several parts, arranging the parts correctly.

Topic: Cookies.

Goal: To teach children to independently determine the content of their work; consolidating the ability to sculpt using different techniques.

Topic: Baursak treat. by design

Goal: Continue to improve sculpting , sharpen and round the end of the column with your fingers, pinch to create a fuller and more beautiful shape.

Topic: Pyramid.

Goal: To learn to convey proportions and the structure of objects using the technique of rolling and flattening; ways to connect parts.

Topic: Kese.

Goal: To teach children to sculpt using new techniques: pressing and pulling edges, aligning them with their fingers.

Topic: Curly lamb.

Goal: Learn to sculpt an animal, convey the oval shape of its body, head, ears; reinforcing the techniques of modeling and joining parts

Topic: Family of hedgehogs.

Goal: Lead children to plot modeling , teach them to convey the correct proportions, mastering the technique of comparison.

Theme: Duck

Goal: To teach children to sculpt a bird, conveying the oval shape of the body, to pull and pinch small parts: beak, tail, wings

Topic: Little white bunny sitting.

Goal: Learn to sculpt an animal, convey the oval shape of its body, head, ears; reinforcing the techniques of sculpting and connecting parts .

Topic: Cockerel - golden comb.

Goal: To teach children to sculpt a bird, conveying the oval shape of the body, to pull out and pinch small parts: beak, tail, wings.

Topic: Decoration for the New Year tree (stars, balls, icicles, beads)

by design

Goal: To consolidate the ability to sculpt objects of round, oval shape, from several parts, different in size, using familiar techniques

Topic: Snowman.

Goal: Continue to teach how to convey proportions, structure of objects, ways of connecting parts.

Topic: Duck with ducklings.

Goal: To teach children to sculpt figures, conveying the difference in the size of objects and individual parts, to divide the clay in the appropriate proportion.

Topic: Trolley.

Goal: Learn to sculpt an object from several parts, positioning them correctly, attaching all parts to the main form by pressing.

Topic: Fox with a rolling pin.

Goal: Lead children to plot modeling , teach them to convey the correct proportions, mastering the technique of comparison.

Topic: Bowl.

Goal: Continue to learn how to sculpt, using the following techniques: pressing and pulling the edges, aligning them with your fingers.

Topic: Butter churn

Goal: Continue to learn how to sculpt household items, using the acquired sculpting .

Topic: Computer.

Goal: Learn to sculpt three-dimensional objects using the acquired sculpting .

Theme: Fish

Goal: To learn to convey the distinctive features of different fish that have the same shape, but different in size. Reinforce previously learned modeling .

Topic: Chanterelle is a fashionista.

Goal: To strengthen children’s ability to sculpt an animal, conveying the characteristic features of the structure.

Topic: Mimosa sprig.

Goal: Learn to sculpt in familiar ways not only the basic shape of an object, but also its characteristic details.

Topic: Favorite toys (fox, cockerel, pyramid, bunny, tumbler, bird)

By design

Goal: To teach children to independently determine the content of their work; consolidating the ability to sculpt using different techniques.

Topic: Beauty Bayan-Sulu (girl in a long dress)

Purpose: To learn to identify parts of the human figure in clothes (head, dress widening downward, arms)

and convey it in compliance with proportions.

Topic: Swan.

Goal: To strengthen children’s ability to sculpt a bird, conveying the characteristic features of the structure.

Topic: Baby camel's family.

Goal: Continue to learn how to depict an animal figure in sculpting , correctly conveying the ratio of parts. Strengthen sculpting : pinching, smoothing.

Topic: Cheesecakes.

Goal: Continue to improve sculpting , sharpen and round the end of the column with your fingers, pinch to create a fuller and more beautiful shape.

Topic: Who lives in the forest (by design)

Goal: Continue to learn how to choose a sculpting . Strengthen the ability to sculpt an animal, convey characteristic features, reinforcing sculpting .

Theme: Snowdrops (bas-relief)

Goal: To teach children to perform three-dimensional modeling , using the acquired modeling .

Topic: Hedgehog - no head, no legs.

Goal: To consolidate the ability to sculpt an animal, convey characteristic features, reinforcing sculpting .

Topic: Dog.

Goal: To strengthen children’s ability to sculpt an animal, conveying the characteristic features of the structure.

Topic: Ladybugs.

Goal: Learn to sculpt in familiar ways not only the basic shape of an object, but also its characteristic details.

36 lessons

Work program for the section “Modeling”

Modeling

develop children's creativity; learn to freely use various techniques previously learned to create images of objects, natural objects, and fairy-tale characters; continue to teach how to convey the shape of the main part and other parts, their proportions, pose, characteristic features of the depicted objects; treat the surface of the mold with finger movements and a stack;

continue to develop the ability to convey the characteristic movements of humans and animals, to create expressive images;

teach children to create sculptural groups of two or three figures, develop a sense of composition, the ability to convey the proportions of objects, their ratio in size, expressiveness of poses, movements, and details.

Decorative modeling

continue to develop decorative modeling skills; learn to use different methods of sculpting (patterning, in-depth relief), apply stacking;

learn how to paint a plate when sculpting from clay, create a pattern with stacks; create subject and subject, individual and collective compositions from clay and multi-colored plasticine.

The program includes the following tasks of the national-regional component

:

teach to appreciate the beauty of the native land, continue to introduce the signs of different seasons;

expand your understanding of the plants and gifts of the forest of your native land (spruce, rowan, birch, pine; lingonberry, blueberry, cranberry; boletus, boletus, porcini mushroom, fly agaric; fireweed, wild rosemary);

introduce the features of the appearance of animals, birds, insects, fish of the North (deer, bear, hare, fox, wolf, crow, bullfinch, tit, white owl, swan, mosquito, midge, dragonfly, butterfly, pike, sturgeon, vendace);

learn to sculpt animals that live in the forest-tundra (hare, bear).

introduce the dwelling (chum), clothes of the Nenets, Khanty (malitsa, yagushka), dishes (made of wood and birch bark);

learn how to sculpt dishes and decorate using a stack with a pattern consisting of straight horizontal lines (rabbit ears, deer antlers).

Each form of organized educational activity includes a component of a municipal autonomous preschool educational institution

, aimed at implementing the tasks of introducing the developing personality of the child to the education of the fundamentals of a culture of health, the formation of the child’s image of himself and his health, the formation of healthy lifestyle methods, compliance with the rules of hygiene and protection of his health, the education of a child’s system of attitudes towards health as the main value life. These tasks are implemented in the form of special games and gaming exercises.

The content of the work on mastering the “Modeling” section of the educational field “Artistic and Aesthetic Development” in the work program is represented by calendar and thematic planning, which was developed taking into account the mandatory minimum content of the federal state educational standard of preschool education, the main educational program of preschool education of MADOU, and which indicates : sections and topics in accordance with the educational and thematic plan of the work program and the holiday calendar. This plan briefly presents the content of the material being studied, the requirements for mastering the necessary skills and abilities (program content), includes the national-regional component and the MADOU component, and reveals the forms and methodological techniques used in the course of continuous educational activities.

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Collection of educational games"Educational games for preschool children"

Development and education of children from 2 to 11 years old in a playful way

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Play, play, play... If you constantly hear this request from your child, then you are very lucky! It is through play that a child learns about the world, absorbs new information, gets acquainted with the surrounding reality and learns to interact with people. But in order for games not only to entertain, but also to provide benefits, it is important to make them educational. Such games allow the child to gain knowledge in an entertaining way, as well as acquire an important ability for self-learning. What educational games should you choose? Read about it in our article!

Games for kids

The little ones who are just discovering the world of educational games will definitely appreciate simple and entertaining tasks in which, with the help of bright and familiar pictures, they can learn the names of vegetables, learn to distinguish clothes and shoes by weather and seasons, as well as distinguish objects by size and find identical pictures. Make games with your kids even more interesting by connecting your favorite toy to this: you can consult with it, it can give hints, ask leading questions and sometimes even answer instead of the baby.

Games for girls

It is obvious that the interests of little princesses are focused on quiet games that introduce flowers and clothes, dishes and furniture, plants and animals. Educational games for girls will help you learn the colors and their names, sweets and special features of the holidays, and teach you how to assemble cute and kind puzzles with cartoon characters and heroes of your favorite cartoons. Some educational games have special themed printables for girls that you can play with offline or use to reinforce themes.

Perform developmental exercises from Ikyusha

Mathematics

Reading

The world

Logics

English language

Didactic games for two-year-old children include familiarization with color, basic counting skills, familiarization with animals and plants, and geometric shapes.

Games for speech development for 2-3 year olds are aimed at expanding vocabulary and developing the grammatical structure of speech. Such games help to use words with the correct endings, formulate thoughts, answer questions, and remember synonyms.

Games for boys

Active educational games are what mischievous fidgets need. Study transport, improve your logical thinking, get acquainted with figures and various musical instruments, trying to find their analogues: for example, instead of a pipe, try blowing into an empty glass decanter or glass and compare the sounds. Be sure to take a break between exercises so that your child does not stay too long. To do this, set up a special rest window in your Personal Account, which will allow you to break up educational games with useful breaks - modeling, appliqué, exercises or finger gymnastics.

Educational games

This type of educational activity will appeal to children who love to slowly and thoughtfully study the world around them. For them, we have prepared tasks for finding patterns, attention and memory, observation and eye. Develop perseverance, intelligence and horizons with the help of online games about space, stars and planets, countries and continents, living and inanimate nature.

Logic games

Educational games aimed at teaching logical thinking teach children to analyze and compare different pictures, stimulate reasoning and look for patterns between objects and phenomena, as well as compare and build logical connections between apparently different objects. Logic problems and puzzles in the form of entertaining illustrations and animated tasks can captivate a child for a long time and instill in him a thirst for knowledge.

Coloring pages

Do you want to draw, but with benefit, and at the same time motivate to learn? Use our coloring pages! They are given as a reward for correct answers, and the stories in them help to get acquainted with new topics: children's holidays, seasons and situations familiar to the child, which can then be used to create a fairy tale. Collect coloring books from Ikyusha in a separate folder and turn them into a picture book.

Children's games - Consultation for teachers “Types of games and their classification”

Publication “Consultation for teachers “Types of games and their…” MBDOU Nizhnegorsk kindergarten “Cheburashka” Consultation for teachers: “Types of games and their classification” Prepared by Senior teacher Burkaltseva T.O. P. Nizhnegorsky, 2021 Classification of types of games and their functions Children's games are a heterogeneous phenomenon. Due to the variety of these games...

Image library "MAAM-pictures"

Consultation for parents “Games with the family” Games with the family Khochukalki. An adult slowly draws in the air a letter known to the child with the tip of a pencil and is asked to guess the letter, but not to immediately shout out the correct answer, but, having overcome his “I want to shout out”, wait for the adult’s command and whisper the answer….

Photo report “Workshop seminar “Teaching life safety by playing”


We teach life safety by playing. There is a formula for safety: You must see, anticipate, take into account. If possible, avoid troubles, and where necessary, call for help. Teachers from the Omsk BDOU “Kindergarten No. 112” took part in the seminar. The seminar began with an introduction to the topic. From the first years of life...

Game for designing from cardboard cards “Geometric shapes station”


The game is a set of geometric shapes made from laminated cardboard and cards with images of geometric shapes. The constructor forms an idea of ​​geometric shapes, colors, and the ability to perform logical operations. Develops observation skills...

Children's games - Using the manual “China Shop. Crosts" for Cuisenaire sticks

Article “Using the “China Shop” manual. Crosses for sticks...” Dear colleagues! I bring to your attention a master class on the topic “Using the manual “China Shop. Crosts for Cuisenaire sticks. Currently, in the practice of preschool educational institutions one can find the use of working with sticks of the famous...

Finger games in the middle group “Vegetables. Autumn" "Fingers say hello" Connect the thumb of one hand in pairs with the other fingers in turn. Perform the exercise first with your right hand, then with your left and with both hands. “Pickling cabbage” We chop and chop the cabbage - sharp movements with straight hands up and down We...

Folk games in kindergarten Municipal autonomous preschool educational institution kindergarten st. Plavitsa of the Dobrinsky municipal district of the Lipetsk region (MADOU village garden of the village of Plavitsa) “Folk games in kindergarten” Prepared by: teacher Hadzhi A.I. 2021 Folk games in kindergarten “Let's...

Educational environmental game “Sorting garbage - saving nature!”


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Puzzles

An educational game that can be played on any device, even without the Internet. Now you don’t need to take with you many boxes of puzzles and worry if some piece is lost. Just select and download a mosaic in our application to play offline, and then assemble the puzzle by completely disconnecting the Internet. We have mosaics with many details and subjects: animals, numbers, letters, furniture, plants, geography, family, etc.

Educational games for children

Oh, what a pity that there are no developmental games for adults! Many uncles and aunts would be happy to sing songs according to a schedule, tumble in the pool and draw suns and houses to hang on the common wall. Since publications appeared in the media with stories about the discoveries of psychologists and neurophysiologists in the field of child development, the idea of ​​​​developing children through special efforts has been implemented in special institutions - children's centers and clubs. As a rule, classes in such institutions are called “developmental classes.” Their difference from a kindergarten lies in the optional presence of routine moments: sleep, lunch and dinner, etc.

Puzzles

Something that all kids love! With and without rhyme, about animals and letters, about logic and intelligence - this is a favorite educational game for children of all ages. All our riddles not only entertain, but also educate and test knowledge. Each task has an illustration and explanation of the correct answer, so that the child learns to think and crack riddles like nuts.

Educational games for children 2-3 years old

First of all, we note role-playing games. This can be either classic mother-daughters or interaction with a doll that comes to children’s classes and gives them interesting tasks.

Games for both fine and gross motor skills are important. Sorting objects, climbing, throwing a ball, jumping over low obstacles, not just in the company of an adult, but also together with other kids, coordinating efforts, taking turns, showing patience and demonstrating mutual assistance, is very useful for two-year-old children. Two- and three-year-old children are able to cut out simple shapes (strips, pieces) with children's scissors, sculpt from plasticine, draw “scrawls” and name them thematically.

Math games

If your child is tired of counting everything around him, offer to complete our animated tasks for knowledge of numbers, ordinal counting and number comparison. Who has the most balls and who ate the least carrots? Learn to count from 0 to 100, practice counting backwards, strengthen your ability to distinguish the image of a number and try to solve your first problems with IQ!

ABC

What does the letter A look like? How many words starting with this letter can you find around? Online alphabet and educational games for learning the alphabet will help with this! We have come up with 33 colorful and brightly illustrated exercises for each letter that will help your child name, distinguish visually and auditorily, as well as pronounce and read letters. Our alphabet course is the first step to reading, which will turn the learning process into an exciting quest.

Development of a child’s thinking in a creative form

Psychologists believe that in preschool age role-playing play is the leading activity leading to the development of the child’s psyche. Trying on the role of an adult causes strong emotional experiences, regulates relationships and influences the development of character and personality. One should also take into account such positive effects on the child as the load on both hemispheres of the brain, which is necessary during lateralization and develops creative and analytical abilities, getting rid of pseudo-concepts and overcoming negativism.

Games for children unobtrusively teach new skills, develop thinking and imagination, and help establish control over behavior. In a playful form, it is easier and more effective to convey information, teach how to concentrate and solve problems. Modeling a variety of activities makes it possible to learn new experiences and acquire original models of individual behavior. The process brings joy and pleasure to the child, he easily gets involved and shows genuine interest, independently understands the tasks and actively searches for answers, tries to cope with difficulties.

Original creative programs will appeal to girls and boys, will help in mastering knowledge and skills, and will bring benefit and variety to learning.

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