Red, yellow, green: GCD for traffic rules in the younger group


Red, yellow, green: GCD for traffic rules in the younger group

Abstract : A conversation about traffic rules, taking care of your health, expanding children's knowledge about types of passenger transport, their onomatopoeia and consolidating children's knowledge of primary colors.

Key words : “bi-bi”, “chukh-chukh”, “pedestrian crossing” (“zebra”), “street” and intensify the use of words: “train”, “car”, “plane”, “traffic light”.

Program content:

  • To consolidate children's knowledge of primary colors (red, yellow, green).
  • Learn to take care of your health, pronounce onomatopoeia “r-r-r”, “u-u-u” loudly and quietly, and promote the development of the vocal apparatus.
  • Continue to teach how to pronounce sound combinations: “bi-bi”, “chukh-chukh” and expand children’s knowledge about types of passenger transport and their onomatopoeia.
  • Give children an idea of ​​where and how to cross the street, introduce them to special signs - pedestrian crossing signs, and introduce the word “crossing” into the children’s active vocabulary.
  • Develop children's coherent speech, thinking, memory, attention.
  • Develop the ability to be polite and attentive towards each other.

Methods and techniques : didactic game, observation, conversation, looking at photos, taking a problem situation, a surprise moment, showing a method of action during breathing exercises, showing animal toys, game methods, breathing exercises, using TSO.

Vocabulary work: “bi-bi”, “chukh-chukh”, “pedestrian crossing” (“zebra”), “street” and intensify the use of words: “train”, “car”, “plane”, “traffic light”.

Preliminary work: Examination of illustrations from the series “Road Rules” and animals. Talking with children about animals and traffic rules. Practicing the concepts of words in an active dictionary. Reading works of fiction, studying the song “A grasshopper sat in the grass.” Organization of games: outdoor games “Planes”, “Traffic lights and pedestrians”, didactic game “Collect a flower”.

Equipment and visual material : TSO (tape recorder, recording of the melody for the song “a grasshopper sat in the grass”), colorful houses, Traffic lights, “zebra” (pedestrian crossing), toys of Traffic Light, Little Red Riding Hood, Gena the crocodile, Chicken, other animals or beasts, d/game “Collect a flower”: flower stencil and red petals, green, red, yellow circles, postcards or “Traffic Light” crafts, multi-colored balloons.

Literature:

  1. Marshak S. Traffic light.
  2. Mikhalkov S. My street.
  3. Knyazeva O.L., Sterkina R.B. Safety.
  4. Saulina T.F. Three traffic lights.

GCD move

Psycho-gymnastics “Good morning”

Educator: Guys, I am very glad to see you cheerful and healthy. Let's all hold hands and say loudly to our guests: “Good morning!”, And now let's turn to face each other and say in a whisper: “Good morning!” Children, look how beautiful my balloons are. What color are they?

Children : red, yellow, green.

Educator : Oh, guys, who is sitting and crying?

Educator: A traffic light came to us and was crying. But why?

Svetoforik: Trouble happened to my dad, Svetofor Svetoforovich. In the fairy-tale city where he is standing on the street, it rained heavily, and the paint was washed off from dad’s eyes. Now the lights in his eyes don’t shine, accidents happen in the city every day, so Svetofor Svetoforovich cannot help people: neither drivers nor pedestrians. Here, look. (showing a photo of a traffic light without lights).

Help me find paints for my dad.

Educator : Shall we help, guys? Do you think we can help? (Problem situation) To help you, we need to go to a fairy-tale city. What type of transport can we use?

Children : by plane, by car, by train.

Educator : How does the car drive? (bi – bi). What about the train? (chug - chug).

What is the fastest way to get to the fairy-tale city?

Children : By plane.

Educator : Let's all fly on an airplane. And we’ll take the traffic light with us. How does the plane hum when it picks up speed quietly or loudly?

Children: (Loudly) ooh – ooh – ooh!

Educator: And when does he slow down and fly to land?

Children: (Quiet) uh-uh!

Educator: Get ready. They started the motors r - r - r. The wings of the planes spread. Let's fly!

The outdoor game “Airplanes” is played.

Educator: We flew with you to a fabulous city. Look how many flowers there are! Let's smell their scent.

Breathing exercises “The Aroma of Flowers”.

Educator : We take a calm breath through the nose, hold our breath and slowly exhale “Ah - ah!”

Look, guys, we ended up right on a multi-colored street. What color are the houses on this street?

Children : red, yellow, green.

Traffic light : My friends live on this street: yellow Chicken, Little Red Riding Hood and green Crocodile Gena.

Educator : Now let's go to them. They will be able to help us. What do you guys think, in which of these houses does the yellow chicken live?

Children : In yellow.

Educator : Varya, come to the yellow house. Children, did Varya find the yellow house correctly?

Children : Yes, this is a yellow house.

Educator : Then let's knock and see if the Chicken really lives in it. (Knocking)

Chicken (comes out) . Pi-pi-pi. Good afternoon, kids, I’m glad to welcome you.

Educator : Good afternoon, Yellow Chicken. Can you help us: can you give us some yellow paint for Traffic Light Svetoforovich?

Chicken : Pee - pee - pee. I'll be happy to help, but you have to tell me what the yellow color is.

Children : (called) Chicken, sunshine, banana, lemon, dandelion, melon, pear, leaves in autumn...

Chicken : pee - pee - pee. Well done kids, here's some yellow paint for you.

Gives the children a yellow circle.

Educator : Thank you. Chick. Now let's go to Little Red Riding Hood. What house do you think she lives in?

Children : In red.

Educator : Dima, come to the red house. What do you think, children, did Dima find the house correctly? Let's knock and see who comes out. (Knocking)

Little Red Riding Hood : Good afternoon. What brings you to my house?

Teacher, children : Good afternoon, Little Red Riding Hood. We are looking for paints for Svetoforovich Svetoforovich. Can you give us some red paint?

Little Red Riding Hood : Of course, I will. But first, help me. Plant red flowers near my house.

Didactic game “Collect a flower” (Children look for red petals and put them in a flower stencil.)

Little Red Riding Hood : Well done, children! Here is the red paint, as you asked for the Svetoforovich Svetoforovich. (Gives the children red circles)

Educator : Thank you, Little Red Riding Hood. It's time for us to go to the crocodile Gena. I wonder, children, which of these houses does the crocodile Gena live in?

Children : In green.

Educator : So, where is the green house? What do you think, Lera? Let's knock on him.

Crocodile Gena : (comes out). Good afternoon, kids!

Teacher, children : Good afternoon, Gena the crocodile. Can you give us some green paint for Traffic Light Svetoforovich?

Crocodile Gena : Of course, I’ll give it to you. I really love this paint and am even friends with those little animals that are green. Please find among these animals (animals) those who can be called my friends.

Children : This is a green frog, a dragon, a crocodile, a dinosaur.

Crocodile Gena : What green song do you know?

Children: “There was a grasshopper sitting in the grass.”

Educator: We’ll sing it for you now, right, children?

A melody sounds. (Children sing 1 verse)

Crocodile Gena : Well done, children! Here's some green paint for you. ( Gives the children green circles).

Educator : Thank you, crocodile Gena. And here is Svetoforovich Svetoforovich standing. Now we will color his eyes. (The teacher glues circles to the Traffic Light.) Children, look at this path. Who knows what it's called? This is a “zebra crossing” and it is called “Pedestrian Crossing”. What is the name of? (children repeat together and one at a time). Only along it, at the “pedestrian crossing,” can you cross the street and only when the traffic light is green. And at a red light, what should we do? (Stand). Right. What does the yellow traffic light mean? (You need to get ready to cross the street). Well done, children. And one more thing, guys. While you are still little, you should cross the road only with adults, with your mothers and fathers. Now Traffic Light can play with us.

Game “Traffic Lights and Pedestrians” Children, at the teacher’s signal - call the light at the traffic light - perform the appropriate actions.

Educator : Children, let's thank the friends of the Traffic Light and give them our colorful balls. Each person has a ball of his own color (they return to the houses and give balls). Thanks for the help. Goodbye friends.

Traffic light: Here you go, guys, and don’t forget to follow the traffic rules. Now hold hands, let's make a circle and say: “We are very good.” First in a whisper, and then loudly.

Methodological development. Didactic games on traffic rules for children of senior preschool age.

Card index of didactic games on traffic rules

Senior preschool age

“Guess what sign?”

Objectives: To teach children to distinguish road signs, to consolidate children’s knowledge of the rules of the road; develop the ability to independently use the acquired knowledge in everyday life.

Material: Cubes with road signs pasted on them: warning, prohibition, directional and service signs. Game progress: 1st option. The presenter invites you one by one to the table where the cubes lie. The child takes the cube, names the sign and approaches the children who already have the signs of this group.

2nd option. The presenter shows a sign. Children find this sign on their blocks, show it and tell what it means.

3rd option. The players are given dice. The children study them carefully. Next, each child talks about his sign without naming it, and the rest guess this sign from the description.

"Traffic light"

Purpose: To familiarize children with the rules for crossing (crossing) an intersection regulated by a traffic light.

Material: Red, yellow, and green circles, cars, children's figures.

Progress of the game:

One of the players sets certain colors for the traffic lights (by overlaying red, yellow or green circles), cars and figures of children walking in different directions. The second guides cars (along the roadway) or children's figures (along pedestrian paths) through the intersection in accordance with the rules of the road. Then the players change roles. Various situations are considered, determined by the colors of the traffic lights and the position of cars and pedestrians. The player who accurately solves all problems that arise during the game or makes fewer mistakes (scores fewer penalty points) is considered the winner.

"Drivers"

Goals: Teach children traffic rules; develop thinking and spatial orientation.

Material: Several playing fields, car, toys.

Progress of the game:

Several options for simple playing fields are prepared in advance. Each field is a drawing of an extensive road system with road signs. This will make it possible to change the road situation. For example: “You are a car driver, you need to take the bunny to the hospital, get gas and fix the car. The picture of the car represents the garage where you left and where you should return. Think and say in what order you need to visit all these points so as not to violate traffic rules. And then the two of us will see if you have chosen the right path.”

“Who is the excellent pedestrian?”

Objectives: To consolidate children's knowledge about traffic rules (traffic signals, pedestrian crossing); cultivate perseverance and attention.

Materials: 2 chips and a die with the numbers 1,2,3,4,5,6. Playing field.

Progress of the game:

The first pedestrian leaves from house No. 1, the second from house No. 2. They throw the dice one by one until the first dice shows the number 1, the second the number 2. And they roll the dice again. In this case, you need to look carefully at the multi-colored pictures. In the first picture, the traffic light is red. This means that a pedestrian cannot jump to the circle after the traffic light. He stands patiently in place. The second picture shows a car. You can't cross the road, you have to wait. On the third, the traffic light is green. You can move the chip as many circles as the die shows. In the fourth picture there is a motorcyclist. We need to let him pass, stop. In the sixth picture, the traffic light is yellow. And the pedestrian can stop right at the picture itself. The seventh picture shows a traffic controller. It’s safe with him, you can go straight to grandma’s house. Whoever is the first to come to grandma without violating traffic rules wins.

"Travel by Car"

Goal: To consolidate with children knowledge of road signs and rules of conduct on the streets.

Material: Game field, chips.

Progress of the game:

The children begin to play on the playing field. When passing road signs, they stop and talk about each of them. The one who reaches the sea first wins.

"On the way to"

Objectives: To consolidate knowledge about various types of transport; train attention and memory.

Material: Pictures of cargo, passenger transport, chips.

Progress of the game:

Before the trip, agree with the children who will collect what type of transport (for clarity, you can distribute pictures of trucks and cars, you can also take specialized transport: police, firefighters, ambulance, etc.). On the way, children pay attention to the cars, naming them and receiving chips for this. Whoever collects the most wins.

"Find the right sign"

Goal: Continue to consolidate knowledge of road signs and traffic control devices.

Material: 20 cardboard cards (puzzles). Some halves of the cards depict road signs, the other halves show the corresponding traffic situations.

Progress of the game:

1st option. The presenter selects cards with signs of one type (or several types, if they are few in number). The presenter distributes halves of cards depicting the traffic situation to the children, and places the elements with signs on the table face up. Then he names the type of road signs and talks about their general meaning. After this, the presenter invites the children to find common external features of this type of sign (color, shape, etc.). Children must find the appropriate half of the card among the elements they have.

2nd option. Children divide all halves of cards with signs equally. The traffic elements are shuffled and placed face down in the center of the table. Children take turns taking cards and matching them to their own. The first person to find matching halves for all of their cards wins.

"Learning road signs"

Goal: Continue to consolidate children's knowledge about road signs and traffic lights.

Material: Cards large and small with signs.

Progress of the game:

Large cards are divided equally between the players. The presenter takes turns showing cards with road signs, the one to whom it suits takes the sign, puts it in the upper right corner and tells what the sign is called and in what situations it is used. The winner will be the one who correctly selects the signs for the situations and can explain it.

"Traffic Laws"

Objectives: To consolidate the basics of road literacy; introduce the main road signs, their classification, purpose; promote the development of attention, memory, thinking.

Progress of the game:

The teacher takes on the role of a traffic police inspector. Participants move around the playing field using a cube. If the color is green - movement is allowed, yellow - attention, red - stop - the player misses a move. If the chip lands on a field with a picture of a road sign, the participant needs to find a sign from this group in the “common bank”. The one who scores the most points wins. 1 card – one point.

"Laws of streets and roads"

Goal: To instill rules of behavior on the roads. Ability to navigate in space.

Material: Playing field, large cards - 8 pieces, figures of people and signs.

Progress of the game:

The game is divided into several options: “Hello, city!”, “How to get there, how to get through?”, “What’s the sign?”, “If you drive more quietly, you will go further.”

«Talking signs"

Goal: To consolidate knowledge of road signs and their classification.

Material: 73 cards depicting road signs, 73 cards describing the meaning of each sign and the positions of the traffic controller.

Progress of the game:

The presenter mixes cards with pictures and distributes them to the players. He keeps the cards with the text for himself. Then the presenter takes one card and reads the text. The player who has a card with a road sign corresponding to the text read places it in the middle of the table. If the numbers match, the player takes the cards for himself. The winner receives a driver's license card.

"Driving school No. 1"

Goal: To strengthen children's knowledge of the rules for crossing streets and the importance of road signs.

Material: Game field, chips, cards with signs.

Progress of the game:

Players take turns throwing the dice and moving along the playing field; on the yellow circle in front of the pedestrian crossing, they must stop and pass the move to another participant in the route. A stop is needed so that the pedestrian can first look to the left and then to the right to see if traffic is interfering with crossing the street. Anyone who did not stop on the yellow circle and took a few steps forward must return to the place where he started his last move.

"True False"

Goal: To reinforce with children the rules of safe behavior on the streets and traffic signs.

Material: Playing field, traffic signs.

Progress of the game:

Children distribute the characters in the picture, and each one talks about who is doing what - right or wrong. The winner is the one who more fully and correctly describes the behavior of the selected character.

"We are passengers"

Objectives: To clarify children’s knowledge that we are all passengers; establish the rules for boarding and disembarking from transport.

Material: Pictures of traffic situations.

Progress of the game:

Children take one picture at a time and tell what is drawn on them, explaining what to do in a given situation.

"Road ABC"

Goal: To consolidate knowledge of road signs, the ability to correctly navigate them, classify them by type: prohibitory, prescriptive, warning, informational.

Material: Cards with traffic situations, road signs.

Progress of the game:

Children choose cards for themselves, the leader gives road signs, he shows the signs one by one, the one who has the right card takes the sign and justifies his choice.

"Traffic Light and Traffic Controller"

Objectives: To clarify children’s knowledge about the work of traffic police officers (traffic police officers); explain the meaning of his gestures; teach children to correlate the traffic controller’s gestures with the color of the traffic light.

Material: Traffic controller, traffic controller stick, traffic light signs.

Progress of the game:

After the teacher’s explanation, the children take turns acting as a traffic controller, showing his gestures; the rest, depending on the position of the “traffic controller,” show the required traffic light signal.

"Road signs"

Objectives: To consolidate children's knowledge about the rules of behavior on the street; remember famous road signs; introduce new concepts: “railway train without a barrier”, “safety island”.

Material: Road signs

Progress of the game:

Read a poem to the children about a road sign; whoever guesses it gets the sign. The child who collects the most characters wins.

“Know and follow traffic rules”

Goal: To reinforce traffic rules with children; repeat the traffic light values.

Material: Illustrations of city streets.

Progress of the game:

Children are given a riddle about a traffic light, a discussion is held about the meaning of the colors of the traffic light, an analysis of situations on the road and the correct behavior of the characters.

"Behavior rules"

Goals: To reinforce the rules of behavior with children; discuss various dangerous situations that may arise when playing in the courtyard or on the street; teach necessary precautions.

Material: Cut pictures.

Progress of the game:

On the board are pictures depicting people in various situations. The teacher invites the children to look at them. Children look at these pictures, choose any one and tell them, remembering the rules of the road, what not to do and how to act.

"Pedestrians and transport"

Goal: To reinforce with children the rules of the road and the rules of safe behavior on the streets.

Material: Dice, playing field, chips.

Progress of the game:

The playing field depicts a road along which the players move with the help of chips; they have obstacles in the form of signs on their way.

When hitting these obstacles, the player returns back. Once at the “pedestrian crossing”, the player moves forward along the red arrow. The one who reaches the finish line first wins.

"Big Walk"

Goal: To familiarize children with the road signs necessary for a motorist.

Material: Game field, chips, road signs.

Progress of the game:

Children in token cars drive through the city streets, observing traffic rules, collecting photographs of friends and returning to their home. Whoever returns first, breaking the fewest rules, wins.

"Follow the traffic rules"

Goals: To teach children to navigate by road signs, to follow traffic rules, to develop the ability to be polite and attentive to each other.

Material: Playing canvas, road signs, cars, figures of people.

Progress of the game:

Children choose their own cars and figures of people, guided by the situation drawn, and guide their characters around the playing field.

"Talking Road Signs"

Goal: To teach children to navigate by road signs, follow traffic rules, and be attentive to each other.

Material: Each playing field is a drawing of an extensive road system with road signs. Cars, game characters.

Progress of the game:

In front of each child is a field, each task: after driving across the field, following all the rules, without missing a single sign, get to the named point.

"Cut marks"

Objectives: Develop the ability to distinguish road signs; fix the name of road signs; develop logical thinking and eye in children.

Material: Split signs; samples of signs.

Progress of the game:

The child is first asked to remember which traffic signs he knows, and then he is asked to assemble cut signs using a model. If the child copes easily, then he is asked to collect the signs from memory.

"Pick up a sign"

Objectives: To teach children to compare road signs by meaning; develop children's powers of observation.

Material: Cards showing samples of signs that differ in shape and color; road signs of various meanings and types.

Progress of the game:

In front of each child there is a card on which a sample sign is depicted; the child needs to match the sample with other signs that match in shape and color, then it is necessary to explain the meaning of the signs on the card.

“I am a competent pedestrian”

Goals: To teach children to analyze situations on the road; strengthen children's skills of safe behavior on city streets; develop thinking, attention, observation.

Material: Two sets of cards with situations, road signs.

Progress of the game:

The child is asked to first consider dangerous situations that may happen on the road; If the child answers correctly, then he is asked to independently find the right sign in accordance with the situation on the card.

"Road Lotto"

Goal: To consolidate children's knowledge of traffic rules; learn to find the right road signs depending on the situation on the road; develop logical thinking, memory, attention, observation.

Material: Cards with situations on the road, road signs.

Progress of the game:

Each child is given a card that depicts a traffic situation, and children are asked to find the right sign that corresponds to the situation on the road.

"Find the right sign"

Objectives: To consolidate children's knowledge of the road alphabet; learn to recognize traffic signs necessary for pedestrian safety on the road.

Material: Cardboard sheet, on which a car is depicted in the corner, and a person in the other; Velcro road signs.

Progress of the game:

The child is offered a field on which cars are depicted in the corners, and in the other a person; The child must choose from the proposed signs the ones needed for the driver and the person.

Board and printed game “The Road to Grandma”

Goals: To develop attention, memory, observation in preschool children; contribute to increasing the level of road literacy.

Material: A field depicting the path to grandma with various road signs; chips; cube.

Progress of the game:

Two or three children are asked to race to get to their grandmother’s house, while observing traffic rules.

“What does the traffic controller signal about?”

Goals: To develop observation skills in children (using the example of observing the work of a traffic controller); learn to find the right traffic light signal depending on the position of the traffic controller; develop children's memory and attention.

Material: Three cards with different images of a traffic controller that correspond to traffic lights; on the back of each card there is a traffic light without signals.

Progress of the game:

The child needs to match each card with the position of the traffic controller with a traffic light signal from memory.

Card index of didactic games on traffic rules

Senior preschool age

Progress of the game

With the help of dolls, children act out various road situations. So, at a controlled intersection, when the traffic light is green, the dolls cross the street, when the traffic light is yellow they stop and wait, and when the traffic light is red they continue to stand.

“Pedestrian Crossing” sign.

, and there they cross the roadway.

“Different machines are needed, different machines are important”

Target:

Introduce children to the different types of vehicles that people need: a passenger car, a fire truck, an ambulance, a dump truck, a truck, a crane, a bakery, a bus;

Learn to distinguish them by appearance and name them correctly;

Know their purpose and understand their significance in a person’s life;

Learn to assemble a whole picture from two parts

Outdoor games with elements of traffic rules for summer holidays

Outdoor games with elements of traffic rules for primary schoolchildren

Outdoor games help younger schoolchildren gain knowledge of traffic rules in an entertaining way, instill in them the skills and habits of correct behavior on the street, arouse interest in the movement of vehicles and pedestrians, in the transport itself, respect for the work of vehicle drivers, and the work of traffic police officers. In the process of games, children consolidate and improve their skills and abilities to act in constantly changing conditions and to best respond to an unexpected new situation. The game teaches the child, when interacting with peers in a team, to subordinate his interests to the interests of others.

Game "Bus"

“Buses” are teams of children: “driver” and “passengers”. Flags are placed 6-7 m from each team. On the command “March!” The first players - "drivers" at a fast pace (running is prohibited) head to their flags, go around them and return to the columns, where they are joined by the second players, and together they again make the same path, etc. The players hold each other by the elbows. When the bus (the front player - the “driver”) returns to its place with a full complement of passengers, it must sound a whistle. The team that arrives at the final stop first wins.

Game “Traffic Inspector and Driver”
The game involves 5-6 people.
On the playing area, 4-5 parallel lines are drawn with chalk, indicating the stages of movement. Players (drivers) place their cars (chairs) behind the last line and sit on them. Drivers have driver's license coupons (cardboard rectangles). A traffic inspector sits on the opposite side of the platform, facing the drivers, with road signs and scissors in his hands. These scissors are needed to cut out the license of an offending driver. The traffic inspector shows road signs to drivers one by one. The driver, who has correctly explained what the sign requires, advances to the next line. The driver, who failed to explain this, receives a puncture (a corner of the driver's license is cut off with scissors) and a remark from the traffic inspector; his car remains in place. A player who receives four punctures is eliminated from the game. A driver who passes all stages without any comments becomes a traffic inspector, and a traffic inspector becomes a driver. The game repeats itself. Drivers who are eliminated from the game receive new driver's license coupons and are included in the game.

Game "Be careful!"

Children remember what to do and when to do it. They walk in a circle and carefully listen to the signals of the traffic controller. At the signal: “Traffic light!” - stand still; at the signal: “Transition!” - walk; at the signal: “Car!” - pretend to be holding the steering wheel in your hands.

Game "Funny Tram"

We are cheerful trams, We don’t jump like bunnies, We ride on the rails together. Hey, come sit with us if you want! Children are divided into two teams. One team - trams. The tram driver holds a hoop in his hands. The second team is passengers, they take their places at the bus stop. Each tram can carry only one passenger, who takes his place in the hoop. The final stop is on the opposite side of the hall.

Attraction game “Attention, pedestrian!”

To play this game you need three wands, painted in three colors of traffic lights. The traffic controller, a senior student, shows the guys lined up in front of him alternately one of three rods. Participants in the game take a step back when they see a red rod, stand when they see a yellow one, and two steps forward when they see a green one. The traffic controller fines the one who makes a mistake and deprives him of the right to participate in the game. The winner is the one who never makes a mistake. The winner is awarded a prize: a badge, a postcard, a book, etc.

Game "Garage"

At the corners of the site, 5-8 large circles are drawn - parking lots - garages. Inside each parking lot, draw 2-5 circles - cars (you can put hoops). The total number of machines should be 5-8 less than the number of players. Children walk in a circle, holding hands, to the sound of music. As soon as the music ends, everyone runs to the garages and takes a seat in any of the cars. Those left without a place are eliminated from the game.

Game "Trucks"

The players hold car steering wheels in their hands - they are “trucks.” They need to deliver urgent cargo. Each person has a small bag of sawdust or sand on their head. Who can run fast enough to overtake all their rivals without dropping their load?

Game "YES or NO"

The teacher or one of the children walks between the rows of desks and turns to one or another student with some question, for example: “Are you crossing the road at a red traffic light?”, “Are you riding a scooter in the yard?”, “They say that you don’t give up your seat to elders in public transport. This is true?". You must answer quickly and be sure to begin your answer with “yes” or “no.” When answering a question positively (“Yes, I only ride a scooter in the yard”), you must simultaneously turn your head from left to right, and when answering negatively (“No, I give way to older people in public transport”), you must shake your head from top to bottom (as, for example, accepted among the Bulgarians). Since these movements are completely unusual, many make mistakes and involuntarily accompany the answer with the wrong head movements, causing laughter and animation in those around them.

Game “Road, transport, pedestrian, passenger”

Children form a circle, and a traffic controller stands in the middle of it. He throws the ball to one of the players, while pronouncing one of the words: “road”, “transport”, “pedestrian”, “passenger”. If the driver said the word “Road!”, the goth who caught the ball must quickly name a word related to the road. For example: street, sidewalk, curb, etc. On the word “Transport!” the player answers with the name of a vehicle; to the word “Pedestrian!” you can answer with the words “traffic light”, “crossing”, etc. Then the ball is returned to the traffic controller. The wrong player is eliminated from the game.

Game "Road - not road"

The playing field is drawn into a line, where each line is separated from the other by one step (you can play on a wide ladder), the players stand behind the last line and the driver throws the ball to them one by one, calling out different words. If a “road” word sounds, the player must catch the ball, “non-road” - miss or throw it away; if the player’s actions correspond to the named word, the player moves to the next line (to the next step). The one who crosses the last line first wins and becomes the driver.

Game "Hare"

A bunny rides on a tram, A bunny rides, he reasons: “If I bought a ticket, Who am I: a hare or not?”
A. Shibaev
The tram “conductor” sells tickets to passengers who sit on chairs - “seats on the tram.” But there are one fewer chairs than passengers. As soon as all the tickets are sold and someone is left without a ticket, the conductor catches up with this “hare”, and the stowaway runs away.

Game “Remember the traffic controller’s signals”

Here at the post at any time there is a familiar guard.
He controls everyone at once who is in front of him on the pavement. No one in the world can do this with one movement of the hand. Stop the flow of passers-by and let trucks pass. Children are divided into teams, and a captain is chosen for each of them. The teams are located behind the starting lines - one opposite the other. The distance between teams is 20-30 m. In the middle of the site, between two lines that limit a strip 2-3 m wide, flags are placed (or laid out) in a checkerboard pattern. At a signal from the traffic controller (red light - arms extended to the sides or lowered - “stand”; yellow light - right hand with a baton in front of the chest - “get ready”; green light - the traffic controller faces the pedestrians sideways, arms extended to the sides or lowered - “go”) players quickly run up to the flags and try to collect as many of them as possible. After a set time, at the command of the traffic controller, the children return to their places and quickly form a line. Captains collect and count the flags brought by their team's players. One point is awarded for each flag. The team with the most points wins. Rules of the game: 1. During the run, the player is allowed to collect any number of flags lying on the ground.
2. It is prohibited to take away flags from each other. 3. You cannot step beyond the lines limiting the space for flags. 4. Team captains play on equal terms with everyone. Game "Knowledgeable Pedestrian"

There are a lot of traffic rules in the world, It wouldn’t hurt us to learn them all, But the main rule of traffic is to know how to do the multiplication tables: On the pavement - don’t play, don’t ride, If you want to stay healthy! The game is played on the site in the form of an excursion with an element of competition. Children line up in teams. They must walk the path, for example, from school to library. When approaching an intersection or pedestrian path, children must stop and complete a practical task posed in connection with approaching traffic and an active traffic light, then ask: “Street, street, can we cross the road?” To which “Street” (a high school student, for example) replies: “It’s possible if you answer me one question.” Asks a question about traffic rules. And so at every intersection. The detachment that answers all the questions correctly will arrive earlier at the designated point, where it will be awarded the “Excellent Pedestrians” pennant.

Game "Walking along the path"

Players walk along the path, naming at each step, for example, road signs, etc. The one who takes the most steps and names the most words wins. The game “Whoever is named, catches it.” The players sit in a circle. In the center is a traffic controller (driver). He calls the name of one of those standing in a circle and throws the ball to him. The person named catches the ball, names some type of transport and throws the ball to the traffic controller. The one who did not catch the ball or did not say the word becomes the driver. The winner is the one who has never been a traffic controller.

Game "Catch - Don't Catch"

Participants in the game, 6-8 people, line up half a step from each other. The leader is 4-5 steps away from the players with the ball, throws it to any player, while pronouncing words, for example: “road”, “crossing”, “road sign”, etc. (in this case the ball must be caught) or words denoting any other objects (in this case the ball should not be caught). The one who makes a mistake takes a step forward, but continues to play. If he makes a second mistake, he is eliminated from the game. It is very important that the driver first says the word and then throws the ball.

Game "Name the Sixth"

Several people play. The driver turns to someone, throws a ball into his hands, says “Name the sixth” and lists, for example, five types of transport (or road signs, etc.). The person asked to continue the list must catch the ball and quickly add another name without repeating what was listed before. If the words follow immediately, the person answering begins to ask questions; if not, the driver remains the same.

Game "Find the Rod"

Before the start of the game, the leader hides the rod for regulating traffic, but so that it can be seen. The players stand in a line or column, one at a time. At the leader’s signal, the players move in a column, one at a time, around the hall, and everyone tries to be the first to notice the hidden object. The player who sees the object first puts his hands on his belt and continues walking, without showing others where the hidden object is. The leader, to make sure that the player really found the item, can approach him and quietly ask about it. The game ends when all or most of the players have found the item. The player, having noticed a hidden object, must not stop, slow down, touch or in any other way indicate to other players the location of the hidden object.

Game "Find a Pair"

The players are given strips of paper with images of road signs. Without talking to each other, everyone must find a mate, that is, a partner with the same picture. Couples stand in a circle. As an option: each pair tells what their road sign means.

Game "Unusual Road Sign"

In this game, children are asked to come up with an unusual road sign. You need to choose one of the objects from the surrounding world and try to transfer its properties to a road sign. At the same time, the most fantastic, most incredible options are possible. The teacher invites the children to think of some object of living or inanimate nature (cat, tree, flower, house, etc.). The teacher asks: “Could an unusual road sign somehow resemble a cat?” The children answer: “Maybe!”

Game "Traffic Lights"

The traffic light is red! The path is dangerous - there is no passage! And if the yellow light is on, He says “get ready.” Green flashed ahead - the way is clear - cross. In the game, all children are “pedestrians.” When the traffic controller shows a yellow light at the traffic light, all the students line up and prepare to move. When the green light turns on, you can walk around the entire hall, run, jump. When the light is red, everyone freezes in place. The one who makes a mistake is eliminated from the game. When crossing the street, follow the traffic lights.

Game "Spiderweb"

Children sit in a circle. The driver, a traffic controller, has a ball of thread in his hands. He throws a ball to any of the children, naming the cause of accidents on the roads: “Sasha, walking along the roadway when there is a sidewalk is dangerous.” Sasha holds the thread, and the presenter throws the ball further: “Sergey! Leaving a stationary car unexpectedly can lead to an accident.” Sergei holds the thread, and the presenter throws the ball further: “Olya! Children playing on the roadway is very dangerous.” When all the children take part in the game, they will have in their hands a “web” of stories about the causes of accidents on the roads.

Game "Trip to Moscow"

To play, you need chairs - one less than the number of players. The chairs are placed tightly in a circle, one next to the other, with the seats facing outward. Each player takes an empty seat. The driver does not need a chair. He walks around the players, holding a flag in his hand, and says: “I’m going to Moscow, I invite those who wish.” All the guys one by one join him. The driver says: “We are going to Moscow by bus (train, plane)” - and at the same time speeds up his pace. “The bus is picking up speed,” the driver continues and starts running. “Moscow is very close,” he announces (the run slows down). "Attention, stop!" — the driver’s command is suddenly heard. At this command, everyone runs to the chairs. Everyone tries to occupy any free space. The driver also tries to take a seat. The one who is left without a chair becomes the driver, gets a flag and repeats the game. The driver can take the students away from the chairs, lead them across the hall, for example, and give the command “Landing!” unexpectedly anywhere.

Game "Crossroads"

The leader stands in the center of the intersection - this is a traffic light. Children are divided into two groups - pedestrians and cars. The presenter's whistle sounds. The intersection “comes to life”: pedestrians are walking, vehicles are moving. If violations of traffic rules are committed, the presenter whistles and calls the name of the violator. He leaves the game. Those who have no mistakes win. A motor rally on tricycles or scooters is organized for the winners.

Game "Search for the Wand"

Two chairs are placed at a distance of 8-10 m from one another and a staff is placed on each. The players stand near the chairs, facing each other. They are blindfolded. At the leader’s signal, each of them must go forward, go around his friend’s chair, go back, find his rod and knock it on the chair. The one who completes this before the opponent wins.

Game "Different Cars"

The leading traffic controller exclaims: “Trucks!”, and the “trucks” quickly drive towards their line. And the “passenger cars” follow them, trying to make them look bad. The presenter remembers (or someone notes) the number of those covered. It’s the turn of the passenger cars to go to their road. And among them there will be losers who were overtaken by trucks. And so on several times. The presenter does not necessarily call the commands strictly in order - it will be more interesting if he unexpectedly calls one several times in a row. It is only important that the total number of trips for trucks and cars ends up being the same. To create more tension in the game, team names should be pronounced syllable by syllable. Here it sounds: “Ma-shi-ny easy-to-you...”

Game "Traffic Controller"

While walking in a column, one at a time, the teacher (he goes first) changes the position of his hands: to the side, on the waist, up, behind the head, behind the back. Children perform all the movements behind him, except for one - hands on the belt. This movement is prohibited. The one who makes a mistake leaves the ranks, stands at the end of the column and continues the game. After some time, another movement is declared prohibited.

Game “Assemble a traffic light”

The teams are given a baton and the task is explained: each team member must participate in assembling a traffic light from rectangles. The winner is the team that finishes assembling the traffic light earlier and without errors. Two boxes contain seven gray rectangles and one colored rectangle: red, yellow and green. At a signal, team members run up to the boxes, take out rectangles from the boxes, return to their place, passing the baton to the next one, each next participant takes another rectangle from the box, continuing to assemble the traffic light. The rectangles are placed one on top of the other in the following sequence: gray, gray, red, gray, yellow, gray, green, gray, gray, gray.

Game "Traffic Light"

The field is limited on 4 sides (depending on the number of players) like a pedestrian path, beyond which you cannot run. The driver in the center of the playing field, turning away, names the color. Those players who have the named color on their clothes calmly move on; the remaining participants - the “violators” - must run across the “road”, and the grumpy “violator” becomes the driver.

Game "Traffic Signals"

Two teams of 12-15 people line up in a semicircle, one to the left, the other to the right of the leader. In the hands of the traffic light leader are two cardboard circles, one side of which is yellow, the other side of the circles is different (red and green). The presenter reminds the children how important it is to follow the traffic rules on the street, cross it only in designated places where the sign “crossing” is written, first look to the left, then to the right to make sure that there are no cars nearby, and where there is a traffic light, carefully keep an eye on him. After this, the presenter reads S. Mikhalkov’s poems to the children. The guys suggest the missing words in unison. If the light turns red, it means moving... (dangerous). The green light says: “Come on, the path... (open). Yellow light - warning: Wait for the signal to... (move). Then the presenter explains the rules of the game: - When I show a green traffic light, everyone marches in place (you need to start with the left foot), when it’s yellow, they clap their hands, and when it’s red, they stand still. Anyone who confuses the signal takes a step back. Signals should change unexpectedly, at different intervals. The team that has the most participants left at the end of the game wins.

Game "Let's get a driver's license"

The game involves 5-7 people: “traffic inspector” and “drivers”. The players choose a driver (traffic inspector). He is given road signs (from the "Wall Road Signs" set) with their meanings written on the back. The traffic inspector shows road signs (familiar to the students), changing them one by one, and the drivers explain the meaning of the signs. For the correct answer, drivers receive a point (they are given a colored token, a piece of cardboard). At the end of the game, it is counted who received the most tokens. He is awarded the title of 1st class driver, others - 2nd and 3rd class drivers, respectively. The player who takes first place becomes a traffic inspector. The game repeats itself.

Game "Collect the picture"

From each team (“Traffic Light”, “Car”, “Pedestrian”, etc.), a player is selected to participate in the game using a counting rhyme. You need to collect the parts of the picture scattered on the road to get a picture with the same image as the name of the team.

Taxi game

A group of children is divided into pairs. Each pair (“Taxi”) stands inside one hoop (“Taxi”). Each child holds his or her half of the circle (usually at waist or shoulder level). Children run around standing inside hoops while music plays. The two students must move at the same speed and in the same direction. Every time the music stops, children from two different hoops join together. The game continues until the maximum number of children fit inside the hoops (up to 6-8 people).

Game "Move slower..."

The driver stands on one side of the playing field, the players stand on the other end, the driver turns away and says: “If you drive more slowly, you will go further, one, two, three, stop” - and turns around. Players who are running towards the driver at this moment should freeze. Anyone who did not stop in time returns to the starting line. The winner who is the first to reach the driver's territory becomes the driver himself. The essence of the game is that the phrase can be cut off in any way (an element of surprise is introduced), but the last word should still be “stop”, only after which the driver can turn around.

Car relay game

Children are divided into 2-4 teams with the same number of players and line up in columns one at a time, one parallel to the other. Those playing in teams take the names of the cars: “Moskvich”, “Mercedes”, “Zhiguli”, etc. A starting line is drawn in front of the players in front, and a stand (mace) is placed at a distance of approximately 10-20 m from each column. The finish line is drawn at a distance of 2 m from the start. The traffic controller loudly calls any car. Players with the name of this car run forward, run around the object standing in front of them and return back. The first one to reach his team wins a point for his team. The traffic controller calls cars randomly, some of them may be called twice.

We recommend watching:

Game on traffic rules “Field of Miracles” with a presentation for primary schoolchildren of grades 2-4. Quest game on traffic rules in elementary school. Crossword puzzles on traffic rules for grades 3-4 with answers. Game competition on traffic rules for elementary school, grades 3-4.

Similar articles:

Game on traffic rules for 1st grade

Game program on traffic rules for 2nd grade

Game event on traffic rules for primary schoolchildren

Game traffic rules quiz for primary schoolchildren of 3rd grade

Outdoor games according to traffic rules for elementary school

Progress of the game:

Start of the game: get children with a poem

Look what happened

All the cars got lost.

Help the cars soon

And take them to the right garage

Card No. 1 . Children are invited to “put the car down”

to the garage the same color as the car:

Look, these are not simple garages, but colorful ones.

Take the car of the desired color

And take it to the right garage.

Card No. 2. It is necessary to select a machine in accordance with the size of the garage:

Well, look carefully

How are the garages different here?

Large and small garage

Of course you will give me the answer.

Choose the right size machine

And take it to the right garage.

Card number 3. You need to choose a car according to the silhouette in the garage:

Look how different the garages are here.

Each one has its own machine,

Look at the picture and feel free to go ahead !

"Our street"

Target:

1. Expand children’s about the rules of behavior for pedestrians and drivers on the street;

2. Strengthen children’s understanding of traffic lights ;

3. To develop children’s to distinguish road signs (pedestrian crossing, bus stop)

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Material: model of a street with houses, intersections, cars (toys, pedestrian dolls, driver dolls, traffic lights (toy, road signs, trees (models)

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